tutorial - Genesis 8.1 texture atlas
How to - Export Daz Genesis, Genesis 2, and Genesis 8 textures to the Genesis 8.1 Texture Atlas
Tutorial - Daz genesis 8.1 texture atlas Export

How to export your early Daz Genesis character textures from Daz Studio.
Before you start, download our Texture Atlas sample Daz scripts from here : Download Texture Atlas Daz Scripts (Mirror)
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Add a Base Genesis 8.1 character.
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Delete Eyelashes and Tears.
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Load Any custom character material
Note : Just the materials

Select Surface tab on the bottom right panel and right click on it.
Open Map Transfer...

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Click on the Load button.
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Choose from our previously downloaded (Mirror)Material Instance - Texture Atlas template
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Now select all ( CTRL + A )
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Specify where you want to save them ( Save Converted textures to )
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Accept

Your textures are saved with Genesis 8.1 Material Atlas.
Open your Cyberomance Game.

Press F4 for the Editor Menu. Select your Character / Material texture panel on the right...or...select texture browser and select one random texture on the left. Both open Material Textures panel on the right side.
Select Texture - set / add textures from the Texture Browser that are already in the game
Browse Texture - set / add textures from the windows

Return to the Modding page to follow the tutorials.
Select material instance ( example torso ) and then add the torso texture from the windows.
Note : Diffuse is the main color.

You can save it and load textures back from windows until you move them.
